Wednesday, December 9th, 2009

W3C Capture API our in draft

Category: Standards, W3C

A draft of the W3C Capture API has been put out there by the editors. The Capture API defines a JavaScript API for accessing the microphone and camera of a hosting device. When I look at the API for getting pictures from a camera I got a little scared at the amount of DOM fluff Read the rest…

Posted by Dion Almaer at 12:43 pm

4.3 rating from 14 votes

Tuesday, December 8th, 2009

Speed Tracer: Google announces new tools and more thanks to the GWT team

Category: Google, GWT

Here is Speed Tracer, the new tool to aid us Web developers in our quest for great applications: Ben and I are at Google Campfire One with a Who’s Who from the Web developer space. When I first met the GWT team they were talking about revolutionary new Web tools that they wanted to create, Read the rest…

Posted by Dion Almaer at 9:08 pm

3.6 rating from 36 votes

PhoneGap Updated to Support Palm webOS Apps

Category: Mobile

The PhoneGapteam announced yesterday that they’ve got support for Palm’s webOS Mojo API. PhoneGap API’s available to Palm devices include geolocation, accelerometer, notification, orientation, sms, telephony, network, file (read only), and a limited selection of device properties (see the PhoneGap Mobile Spec running on the Palm Emulator to the left). Essentially a JavaScript shim that Read the rest…

Posted by Rey Bango at 7:00 am
1 Comment

4.1 rating from 21 votes

Monday, December 7th, 2009

Adobe AIR 2 Gets an Updated Engine and Memory Profiling

Category: Adobe

Adobe AIR continues to win developers over with it’s ease of leveraging standard web technologies to build cool desktop apps. But it’s not without it’s drawbacks, especially in terms of memory consumption and debugging. Thankfully, Adobe listened and included better CPU and memory profiling in the latest version of the SDK, Adobe AIR 2. One Read the rest…

Posted by Rey Bango at 9:30 am

4 rating from 23 votes

JavaScript Gaining Traction with Game Developers

Category: Games, JavaScript

We received an email from Joesph Huckaby about his new JS-based game rendering engine and I have to admit that when I first read about it, I was a little skeptical about it mainly because I’ve been disappointed with many that I’ve seen in the past. As I dug into his site,, my whole Read the rest…

Posted by Rey Bango at 8:45 am

4.2 rating from 60 votes

Underscore.js gets some updates with 0.5

Category: JavaScript, Library

We posted on the underscore.js initial announcement and we liked what we saw. Jeremy Ashkenas of underscore.js pinged us to let us know that it is chuggin’ along and the library is now up to 0.5 and has had changes such as: OOP-style wrapping: _([1, 2, 3, 4, 5]).each( … ); OOP wrapping allows you Read the rest…

Posted by Dion Almaer at 6:33 am

3.2 rating from 29 votes

Sunday, December 6th, 2009

ES5 is an ECMA standard

Category: JavaScript, Standards

ES5 is an ECMA standard. Let’s hear it for forward progress, even though we want so much more for the only viable language to program the Web client to date. Let’s have a big “Booo” to IBM for being so stuck up that they think their IEEE decimal position is so freaking important that warrants Read the rest…

Posted by Dion Almaer at 12:58 am

3.9 rating from 41 votes

Friday, December 4th, 2009

jQuery Wins .net Magazine’s Open Source Application of the Year

Category: jQuery

Some very exciting news coming from the jQuery project yesterday. The jQuery JavaScript library won .net Magazine’s “Open source application of the Year for 2009”. This was a pretty amazing accomplishment when you consider that both WordPress & Firefox 3.5 were the runner-ups. Simon Willison was on hand to accept the award for the project. Read the rest…

Posted by Rey Bango at 11:10 am

3.6 rating from 80 votes

Highcharts: Really nice charting API

Category: JavaScript, Library

We all want better and better charting libraries. Dojo has some good stuff, Protovis is a good option, and there are many many more (put your favourite below!). The latest guy in the ring is Highcharts uses either jQuery or MooTools for some common JavaScript tasks. In addition, Internet Explorer needs ExCanvas which emulates the Read the rest…

Posted by Dion Almaer at 6:36 am

4.1 rating from 49 votes

Fun Friday Particle System

Category: Canvas

I think we first featured Mr Speaker when we showed his fun Friday platformer game. This Friday we have a canvas based particle system that is very visual. Check it out.

Posted by Dion Almaer at 12:39 am

4.2 rating from 31 votes

Thursday, December 3rd, 2009

The End of Days for “View Source”?

Category: Editorial, Performance

“View Source is your friend”, we’ve learned countless times as web developers. It’s something special about web development that we can seamlessly lift the covers on anything we see and find out how the sausage is made. And it gets even better with great tools to interrogate the system in real-time. This capability has helped Read the rest…

Posted by Michael Mahemoff at 10:40 am

3.3 rating from 47 votes

Wednesday, December 2nd, 2009

Screencast: PHP on Microsoft IIS7

Category: PHP

PHP on Windows has long been held as the preferred development platform for many PHP developers despite the awkward installation process. It has also been assumed that while Apache on Windows isn’t as good as on *nix, it is at least superior (or at least easier) compared to IIS on Windows. With the release of Read the rest…

Posted by tberardi at 10:52 am

2.5 rating from 95 votes

Google Analytics unblocks the Web w/ Async support

Category: Performance

I heard a huge cheer from the Internet today and found that Google Analytics has launched async mode which finally unclogs our browsers from blocking. Steve Souders must have had the loudest cheer, and wrote up his view: The pain of loading JavaScript files is that they block the page from rendering and block other Read the rest…

Posted by Dion Almaer at 6:21 am

4 rating from 39 votes

Tuesday, December 1st, 2009

Star Wars HTML and CSS: A NEW HOPE

Category: CSS, Examples, WebKit

There are a lot of CSS transitions experiments going on right now. Yesterday I discovered another HTML and CSS experiment which went “far far away“, compared with my simple CSS gallery. Guillermo Esteves presented a piece of history translated for tomorrows browsers:  the Star Wars Episode IV opening crawl in HTML and CSS: Unfortunately, the Read the rest…

Posted by webreflection at 7:00 am

3.9 rating from 68 votes

TuneKit: The Web SDK to code up iTunes extras

Category: Apple, JavaScript

< View plain text > javascript = function (){ var t = bookletController.buildPlaylist(appData.songs);; if (window.iTunes.platform == "Windows" || window.iTunes.platform == "Mac" || window.iTunes.platform == "Emulator") { TKNavigationController.sharedNavigation.pushController(visualizerController); What’s that? The code from above is something you would see in an iTunes Extras experience. When Ben showed me a (admittedly poor) Star Trek iTunes Read the rest…

Posted by Dion Almaer at 6:32 am

3.6 rating from 15 votes

All Posts of December 2009