Monday, October 30th, 2006>p>Don’t Click It is an experiment in human interface design. It is a strange one.
You are allowed one click to start off the interface, and from then on as you use the mouse to grok the interface, you are warned not to click.
If you do so, you shock the monkey and you are asked why you clicked. If you haven’t clicked in awhile you will be surveyed on if you miss it: “Do you miss the click within this interface”.
It is highly strange to navigate for an extended period without clicking.
Mouse-clicking has always seemed so primitive. We are like prehistoric creatures that can only simple point at something and bark. It will be interesting to see how long it will take for the next breakthrough. Until then we are left with the gillette approach of “add more blades”, but in our world it means more buttons and wheels on a mouse.