Tuesday, March 4th, 2008
I have seen the huge batches of cell phones that companies keep around to test their applications on. Companies like UI Evolution have come along to try to help out the madness of getting something that works across more than a couple of them.
Not only do you have the problems of handsets, but you also have the network lock-downs and the hoops you have to go through to get an application onto a large set of devices.
Since the iPhone, I have strongly believed that history is going to repeat itself, and the Web is going to win on the mobile.
Enough rambling, Google has just released Google Gears for Mobile:
Today we’re announcing the launch of Google Gears for mobile, a mobile browser extension for creating rich web applications for mobile devices. The first version is now available for Internet Explorer Mobile on Windows Mobile 5 and 6. It’s a fully functional port of Google Gears v0.2 that can be used to develop offline capability into your mobile web applications. You can also create slick and responsive applications by hiding latency issues through controlled caching of data and storage of information between sessions. We’re also working to bring Google Gears for mobile to Android and other mobile platforms with capable web browsers.
There are already a handful of Windows Mobile web apps that use Google Gears for mobile, such as the social payment service Buxfer and online applications provider Zoho. Read more about these applications and how they use Google Gears for mobile on the Google mobile blog.
I got to fly back home to London to talk to members of the mobile team. Below is an interview with a couple of the engineers, and there is also a high level look at the news:
UPDATE: Wow, it is a mobile day, Nokia talks about plans for Silverlight
Posted by Dion Almaer at 9:37 am