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	<title>Comments on: iPhone Arkanoid</title>
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	<description>Cleaning up the web with Ajax</description>
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		<title>By: DouglasB</title>
		<link>http://ajaxian.com/archives/iphone-arkanoid/comment-page-1#comment-261541</link>
		<dc:creator>DouglasB</dc:creator>
		<pubDate>Sat, 23 Feb 2008 07:15:52 +0000</pubDate>
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		<description>Interesting that it&#039;s possible to do so. It&#039;s god to be able to play it on the iPod as well.</description>
		<content:encoded><![CDATA[<p>Interesting that it&#8217;s possible to do so. It&#8217;s god to be able to play it on the iPod as well.</p>
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		<title>By: Scott Schiller</title>
		<link>http://ajaxian.com/archives/iphone-arkanoid/comment-page-1#comment-253381</link>
		<dc:creator>Scott Schiller</dc:creator>
		<pubDate>Wed, 01 Aug 2007 02:43:00 +0000</pubDate>
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		<description>Correct.</description>
		<content:encoded><![CDATA[<p>Correct.</p>
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		<title>By: no sounds?</title>
		<link>http://ajaxian.com/archives/iphone-arkanoid/comment-page-1#comment-253363</link>
		<dc:creator>no sounds?</dc:creator>
		<pubDate>Tue, 31 Jul 2007 15:46:50 +0000</pubDate>
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		<description>No sound effects because no flash support?</description>
		<content:encoded><![CDATA[<p>No sound effects because no flash support?</p>
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		<title>By: Scott Schiller</title>
		<link>http://ajaxian.com/archives/iphone-arkanoid/comment-page-1#comment-253360</link>
		<dc:creator>Scott Schiller</dc:creator>
		<pubDate>Tue, 31 Jul 2007 15:36:48 +0000</pubDate>
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		<description>What I noted which is actually really interesting is, if you rotate your phone and then pinch-resize the UI just a little bit, sometimes the game renders quite smoothly. It&#039;s a little odd, but it seems to work! I should add that as a note. I would like to see support, or perhaps a mode, for accessing the full range of events in JS - mousedown/move/up and so on. Where they&#039;ll need to be careful I think is in interfering with the iPhone&#039;s native browsing UI. It sounds like having the full set of mouse events (minus hover I guess), would be pretty cool.</description>
		<content:encoded><![CDATA[<p>What I noted which is actually really interesting is, if you rotate your phone and then pinch-resize the UI just a little bit, sometimes the game renders quite smoothly. It&#8217;s a little odd, but it seems to work! I should add that as a note. I would like to see support, or perhaps a mode, for accessing the full range of events in JS &#8211; mousedown/move/up and so on. Where they&#8217;ll need to be careful I think is in interfering with the iPhone&#8217;s native browsing UI. It sounds like having the full set of mouse events (minus hover I guess), would be pretty cool.</p>
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		<title>By: JP</title>
		<link>http://ajaxian.com/archives/iphone-arkanoid/comment-page-1#comment-253357</link>
		<dc:creator>JP</dc:creator>
		<pubDate>Tue, 31 Jul 2007 15:01:34 +0000</pubDate>
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		<description>It&#039;s interesting as an example of what &#039;could&#039; be achieved on the iPhone, but as an actual playable game it&#039;s painful.  It takes about 10 seconds for the ball to go from paddle to wall and back.  Sloooowwww.

But the work-around to get the controls working in an interesting one.

I have a feeling that unless Apple suddenly announces a Drag&#039;n&#039;drop API for the iphone safari, we&#039;ll see a lot of select something and click where you want it to go type interfaces.</description>
		<content:encoded><![CDATA[<p>It&#8217;s interesting as an example of what &#8216;could&#8217; be achieved on the iPhone, but as an actual playable game it&#8217;s painful.  It takes about 10 seconds for the ball to go from paddle to wall and back.  Sloooowwww.</p>
<p>But the work-around to get the controls working in an interesting one.</p>
<p>I have a feeling that unless Apple suddenly announces a Drag&#8217;n'drop API for the iphone safari, we&#8217;ll see a lot of select something and click where you want it to go type interfaces.</p>
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