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	<title>Comments on: Primera: 3D Communication World</title>
	<atom:link href="http://ajaxian.com/archives/primera-3d-communication-world/feed" rel="self" type="application/rss+xml" />
	<link>http://ajaxian.com/archives/primera-3d-communication-world</link>
	<description>Cleaning up the web with Ajax</description>
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		<title>By: Comunication</title>
		<link>http://ajaxian.com/archives/primera-3d-communication-world/comment-page-1#comment-257682</link>
		<dc:creator>Comunication</dc:creator>
		<pubDate>Wed, 24 Oct 2007 16:58:05 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=2192#comment-257682</guid>
		<description>Hi Look like nice game .Thanks for you article .Your article make great idea to me .Thanks</description>
		<content:encoded><![CDATA[<p>Hi Look like nice game .Thanks for you article .Your article make great idea to me .Thanks</p>
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	<item>
		<title>By: hi</title>
		<link>http://ajaxian.com/archives/primera-3d-communication-world/comment-page-1#comment-251977</link>
		<dc:creator>hi</dc:creator>
		<pubDate>Tue, 26 Jun 2007 12:30:22 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=2192#comment-251977</guid>
		<description>A lot of usefull info . Thanks</description>
		<content:encoded><![CDATA[<p>A lot of usefull info . Thanks</p>
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	</item>
	<item>
		<title>By: Venkat</title>
		<link>http://ajaxian.com/archives/primera-3d-communication-world/comment-page-1#comment-248025</link>
		<dc:creator>Venkat</dc:creator>
		<pubDate>Mon, 12 Mar 2007 11:13:20 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=2192#comment-248025</guid>
		<description>Fash, SVG or XAML will be better to build 3D Ajax animation.</description>
		<content:encoded><![CDATA[<p>Fash, SVG or XAML will be better to build 3D Ajax animation.</p>
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	</item>
	<item>
		<title>By: Alex</title>
		<link>http://ajaxian.com/archives/primera-3d-communication-world/comment-page-1#comment-247947</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Fri, 09 Mar 2007 19:32:50 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=2192#comment-247947</guid>
		<description>Looks nice, needs tweaking and some speed improvement. Change it to use the arrow keys on the keyboard instead of mouse.</description>
		<content:encoded><![CDATA[<p>Looks nice, needs tweaking and some speed improvement. Change it to use the arrow keys on the keyboard instead of mouse.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Trevor</title>
		<link>http://ajaxian.com/archives/primera-3d-communication-world/comment-page-1#comment-247941</link>
		<dc:creator>Trevor</dc:creator>
		<pubDate>Fri, 09 Mar 2007 18:44:21 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=2192#comment-247941</guid>
		<description>Stop checking for UA string, it can be spoofed and it&#039;s a poor judge of what a browser&#039;s capable of. Instead, check for JS capabilities.

I want to see how well it works (if at all) in Safari. I also find it odd that it blocks Netscape 7&#039;s UA.</description>
		<content:encoded><![CDATA[<p>Stop checking for UA string, it can be spoofed and it&#8217;s a poor judge of what a browser&#8217;s capable of. Instead, check for JS capabilities.</p>
<p>I want to see how well it works (if at all) in Safari. I also find it odd that it blocks Netscape 7&#8242;s UA.</p>
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	</item>
	<item>
		<title>By: Paolo M.</title>
		<link>http://ajaxian.com/archives/primera-3d-communication-world/comment-page-1#comment-247915</link>
		<dc:creator>Paolo M.</dc:creator>
		<pubDate>Fri, 09 Mar 2007 09:29:33 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=2192#comment-247915</guid>
		<description>There are some usability problems, as already highlighted in the previous comments, but nothing that can&#039;t be solved. Overall it&#039;s an impressive technical achievement. Congratulations!</description>
		<content:encoded><![CDATA[<p>There are some usability problems, as already highlighted in the previous comments, but nothing that can&#8217;t be solved. Overall it&#8217;s an impressive technical achievement. Congratulations!</p>
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	</item>
	<item>
		<title>By: naterkane</title>
		<link>http://ajaxian.com/archives/primera-3d-communication-world/comment-page-1#comment-247906</link>
		<dc:creator>naterkane</dc:creator>
		<pubDate>Fri, 09 Mar 2007 00:48:33 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=2192#comment-247906</guid>
		<description>after waiting 10 min for it to load.... i gave up. 
neat idea, but it unfortunately just doesn&#039;t work</description>
		<content:encoded><![CDATA[<p>after waiting 10 min for it to load&#8230;. i gave up.<br />
neat idea, but it unfortunately just doesn&#8217;t work</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andy</title>
		<link>http://ajaxian.com/archives/primera-3d-communication-world/comment-page-1#comment-247900</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Thu, 08 Mar 2007 21:15:09 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=2192#comment-247900</guid>
		<description>It&#039;d be better if:
- it had better collision detection
- the movement was isometric too
- you could use the arrow keys or click where you wanted to go and it&#039;d use some clever path-finding algorithm
- improved speed
- added height mapping
- fixed the viewing since players and buildings tend to pop up and disappear randomly.

@Neftaly Hernandez:
It seems alright. Add movement to the player along with a path-finding algorithm and some collision detection and you&#039;re good to go :)</description>
		<content:encoded><![CDATA[<p>It&#8217;d be better if:<br />
- it had better collision detection<br />
- the movement was isometric too<br />
- you could use the arrow keys or click where you wanted to go and it&#8217;d use some clever path-finding algorithm<br />
- improved speed<br />
- added height mapping<br />
- fixed the viewing since players and buildings tend to pop up and disappear randomly.</p>
<p>@Neftaly Hernandez:<br />
It seems alright. Add movement to the player along with a path-finding algorithm and some collision detection and you&#8217;re good to go :)</p>
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	</item>
	<item>
		<title>By: Neftaly Hernandez</title>
		<link>http://ajaxian.com/archives/primera-3d-communication-world/comment-page-1#comment-247896</link>
		<dc:creator>Neftaly Hernandez</dc:creator>
		<pubDate>Thu, 08 Mar 2007 20:27:31 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=2192#comment-247896</guid>
		<description>Here&#039;s my go at such an engine, nearly complete too. I stopped working on it when I got a job (ah, the life of a uni student).

http://dev.neftaly.com/</description>
		<content:encoded><![CDATA[<p>Here&#8217;s my go at such an engine, nearly complete too. I stopped working on it when I got a job (ah, the life of a uni student).</p>
<p><a href="http://dev.neftaly.com/" rel="nofollow">http://dev.neftaly.com/</a></p>
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	</item>
	<item>
		<title>By: yargleding</title>
		<link>http://ajaxian.com/archives/primera-3d-communication-world/comment-page-1#comment-247894</link>
		<dc:creator>yargleding</dc:creator>
		<pubDate>Thu, 08 Mar 2007 18:20:20 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=2192#comment-247894</guid>
		<description>also it would be nice to have keyboard support for controlling the character and chatting, the constant use of the mouse takes away from the experience.

it is not necessary though, if they don&#039;t do it, i&#039;m sure someone will make a tiny script to associate actions with keys, and then equip it into greasemonkey for firefox and be set with that.</description>
		<content:encoded><![CDATA[<p>also it would be nice to have keyboard support for controlling the character and chatting, the constant use of the mouse takes away from the experience.</p>
<p>it is not necessary though, if they don&#8217;t do it, i&#8217;m sure someone will make a tiny script to associate actions with keys, and then equip it into greasemonkey for firefox and be set with that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: yargleding</title>
		<link>http://ajaxian.com/archives/primera-3d-communication-world/comment-page-1#comment-247891</link>
		<dc:creator>yargleding</dc:creator>
		<pubDate>Thu, 08 Mar 2007 18:09:37 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=2192#comment-247891</guid>
		<description>Its pretty good. There were some bugs though.

It would be cool if:

-they add collision detection for characters, and improve environmental collision detection

-they add in height mapping, which isnt too hard when you think about it (give each cell values for height and as it increases or decreases increase or decrease size of player and objects at the given height, and to make it not clippy shaky when the object is moving up or down on the height map, have a script that inserts height values between the initial and final points to make it seem smoother, and do not have it do it too much otherwise the browser will surely crash, only do like 2 or 3 additions per cell transition where the height is different). it probably wouldnt be too difficult to incorporate that into the editor they probably already have.

-improve the way the command interface works, because I could not do certain symbols they &lt;i&gt;told&lt;/i&gt; us we could type for certain features. 

-improve the script that controls the transmission of data, things seemed to be lagging.</description>
		<content:encoded><![CDATA[<p>Its pretty good. There were some bugs though.</p>
<p>It would be cool if:</p>
<p>-they add collision detection for characters, and improve environmental collision detection</p>
<p>-they add in height mapping, which isnt too hard when you think about it (give each cell values for height and as it increases or decreases increase or decrease size of player and objects at the given height, and to make it not clippy shaky when the object is moving up or down on the height map, have a script that inserts height values between the initial and final points to make it seem smoother, and do not have it do it too much otherwise the browser will surely crash, only do like 2 or 3 additions per cell transition where the height is different). it probably wouldnt be too difficult to incorporate that into the editor they probably already have.</p>
<p>-improve the way the command interface works, because I could not do certain symbols they <i>told</i> us we could type for certain features. </p>
<p>-improve the script that controls the transmission of data, things seemed to be lagging.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marcus Greenwood</title>
		<link>http://ajaxian.com/archives/primera-3d-communication-world/comment-page-1#comment-247890</link>
		<dc:creator>Marcus Greenwood</dc:creator>
		<pubDate>Thu, 08 Mar 2007 18:06:58 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=2192#comment-247890</guid>
		<description>technically amazing...
practically insane...

viewing DOM in firebug is just funny. firefox went from 100 megs to 300 in a few minutes.</description>
		<content:encoded><![CDATA[<p>technically amazing&#8230;<br />
practically insane&#8230;</p>
<p>viewing DOM in firebug is just funny. firefox went from 100 megs to 300 in a few minutes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: smithee</title>
		<link>http://ajaxian.com/archives/primera-3d-communication-world/comment-page-1#comment-247889</link>
		<dc:creator>smithee</dc:creator>
		<pubDate>Thu, 08 Mar 2007 18:03:40 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=2192#comment-247889</guid>
		<description>Too slow to be usable, but it&#039;s a beautiful first draft. Wonderful work.</description>
		<content:encoded><![CDATA[<p>Too slow to be usable, but it&#8217;s a beautiful first draft. Wonderful work.</p>
]]></content:encoded>
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