<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: ProtoRPG: Role Playing with Prototype</title>
	<atom:link href="http://ajaxian.com/archives/protorpg-role-playing-with-prototype/feed" rel="self" type="application/rss+xml" />
	<link>http://ajaxian.com/archives/protorpg-role-playing-with-prototype</link>
	<description>Cleaning up the web with Ajax</description>
	<lastBuildDate>Sat, 20 Mar 2010 13:30:04 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: fzammetti</title>
		<link>http://ajaxian.com/archives/protorpg-role-playing-with-prototype/comment-page-1#comment-263303</link>
		<dc:creator>fzammetti</dc:creator>
		<pubDate>Fri, 02 May 2008 05:35:36 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=3575#comment-263303</guid>
		<description>Shameless self-promotion: http://www.theserverside.com/tt/articles/article.tss?l=AjaxWarrior

This is a sample chapter from my book Practical Ajax Projects with Java Technology.  It&#039;s in the same mold as this game, but perhaps a little more fully fleshed-out (i.e., includes a combat system, spell casting, character interactions, and a larger, more intricate world to explore (plus an overall goal).  Granted, it doesn&#039;t use any libraries, it&#039;s &quot;naked&quot; Ajax and Java on the server-side, but it&#039;s still interesting I think.</description>
		<content:encoded><![CDATA[<p>Shameless self-promotion: <a href="http://www.theserverside.com/tt/articles/article.tss?l=AjaxWarrior" rel="nofollow">http://www.theserverside.com/tt/articles/article.tss?l=AjaxWarrior</a></p>
<p>This is a sample chapter from my book Practical Ajax Projects with Java Technology.  It&#8217;s in the same mold as this game, but perhaps a little more fully fleshed-out (i.e., includes a combat system, spell casting, character interactions, and a larger, more intricate world to explore (plus an overall goal).  Granted, it doesn&#8217;t use any libraries, it&#8217;s &#8220;naked&#8221; Ajax and Java on the server-side, but it&#8217;s still interesting I think.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
