Tuesday, August 12th, 2008

Squirreling out the Fish on the iPhone

Category: iPhone, JavaScript, Mobile, Performance

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This is the hack that John Grubber used to test whether iPhone 2.x had snuck in SquirrelFish. He was curious due to the performance improvements that he witnessed:

What about iPhone limits though? David Golightly tests the limits on the iPhone with a script that keeps downloading tiles until it can no longer do so:

After downloading about 210 images, the iPhone simply stops downloading new ones. This is probably due to hitting the hard 30MB same-page resource limit.

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So basically, when SquirrelFish hits, it will hardly show up on the graph. :D

Comment by eyelidlessness — August 12, 2008

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