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	<title>Comments on: WebGL available in Firefox Nightly</title>
	<atom:link href="http://ajaxian.com/archives/webgl-available-in-firefox-nightly/feed" rel="self" type="application/rss+xml" />
	<link>http://ajaxian.com/archives/webgl-available-in-firefox-nightly</link>
	<description>Cleaning up the web with Ajax</description>
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		<title>By: Autohandel</title>
		<link>http://ajaxian.com/archives/webgl-available-in-firefox-nightly/comment-page-1#comment-277691</link>
		<dc:creator>Autohandel</dc:creator>
		<pubDate>Wed, 06 Jan 2010 20:40:01 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=7406#comment-277691</guid>
		<description>I agree with Jadet, I think O3D is better than this.</description>
		<content:encoded><![CDATA[<p>I agree with Jadet, I think O3D is better than this.</p>
]]></content:encoded>
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		<title>By: ShawnK</title>
		<link>http://ajaxian.com/archives/webgl-available-in-firefox-nightly/comment-page-1#comment-275608</link>
		<dc:creator>ShawnK</dc:creator>
		<pubDate>Wed, 23 Sep 2009 06:44:39 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=7406#comment-275608</guid>
		<description>I find all this rather interesting.
As much as I&#039;d like to see an MMO built using WebGL, it almost pains me thinking of how much processing must be done to accomplish such a task using JavaScript.

In other aspects, this could be a great movement as 3D displays are becoming more mainstream.</description>
		<content:encoded><![CDATA[<p>I find all this rather interesting.<br />
As much as I&#8217;d like to see an MMO built using WebGL, it almost pains me thinking of how much processing must be done to accomplish such a task using JavaScript.</p>
<p>In other aspects, this could be a great movement as 3D displays are becoming more mainstream.</p>
]]></content:encoded>
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	<item>
		<title>By: aussieajax</title>
		<link>http://ajaxian.com/archives/webgl-available-in-firefox-nightly/comment-page-1#comment-275561</link>
		<dc:creator>aussieajax</dc:creator>
		<pubDate>Tue, 22 Sep 2009 00:54:55 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=7406#comment-275561</guid>
		<description>God. Tirsen is going to get so much *love* tonight. Keke</description>
		<content:encoded><![CDATA[<p>God. Tirsen is going to get so much *love* tonight. Keke</p>
]]></content:encoded>
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	<item>
		<title>By: spongeh</title>
		<link>http://ajaxian.com/archives/webgl-available-in-firefox-nightly/comment-page-1#comment-275560</link>
		<dc:creator>spongeh</dc:creator>
		<pubDate>Mon, 21 Sep 2009 22:45:02 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=7406#comment-275560</guid>
		<description>It&#039;s not quite that easy with multiplayer games.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not quite that easy with multiplayer games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: eyelidlessness</title>
		<link>http://ajaxian.com/archives/webgl-available-in-firefox-nightly/comment-page-1#comment-275557</link>
		<dc:creator>eyelidlessness</dc:creator>
		<pubDate>Mon, 21 Sep 2009 16:15:28 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=7406#comment-275557</guid>
		<description>okonomiyaki3000, Who cares if people cheat? From a developer&#039;s perspective, it&#039;s meaningless; from a social perspective, people will just stop playing with them.</description>
		<content:encoded><![CDATA[<p>okonomiyaki3000, Who cares if people cheat? From a developer&#8217;s perspective, it&#8217;s meaningless; from a social perspective, people will just stop playing with them.</p>
]]></content:encoded>
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	<item>
		<title>By: jblanche</title>
		<link>http://ajaxian.com/archives/webgl-available-in-firefox-nightly/comment-page-1#comment-275556</link>
		<dc:creator>jblanche</dc:creator>
		<pubDate>Mon, 21 Sep 2009 16:14:23 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=7406#comment-275556</guid>
		<description>Is there any demo page to see this “in real life” and inspect the code ?</description>
		<content:encoded><![CDATA[<p>Is there any demo page to see this “in real life” and inspect the code ?</p>
]]></content:encoded>
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	<item>
		<title>By: Jadet</title>
		<link>http://ajaxian.com/archives/webgl-available-in-firefox-nightly/comment-page-1#comment-275555</link>
		<dc:creator>Jadet</dc:creator>
		<pubDate>Mon, 21 Sep 2009 16:07:48 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=7406#comment-275555</guid>
		<description>@Darkimmortal: nah, O3D requires a plugin</description>
		<content:encoded><![CDATA[<p>@Darkimmortal: nah, O3D requires a plugin</p>
]]></content:encoded>
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	<item>
		<title>By: Darkimmortal</title>
		<link>http://ajaxian.com/archives/webgl-available-in-firefox-nightly/comment-page-1#comment-275554</link>
		<dc:creator>Darkimmortal</dc:creator>
		<pubDate>Mon, 21 Sep 2009 16:01:14 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=7406#comment-275554</guid>
		<description>O3D is in every way possible better than this.</description>
		<content:encoded><![CDATA[<p>O3D is in every way possible better than this.</p>
]]></content:encoded>
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	<item>
		<title>By: Jadet</title>
		<link>http://ajaxian.com/archives/webgl-available-in-firefox-nightly/comment-page-1#comment-275553</link>
		<dc:creator>Jadet</dc:creator>
		<pubDate>Mon, 21 Sep 2009 12:25:53 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=7406#comment-275553</guid>
		<description>Great news, now let&#039;s see how long Opera is going to stay behind.

@okonomiyaki3000: Javascript can take care of that with closures.</description>
		<content:encoded><![CDATA[<p>Great news, now let&#8217;s see how long Opera is going to stay behind.</p>
<p>@okonomiyaki3000: Javascript can take care of that with closures.</p>
]]></content:encoded>
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	<item>
		<title>By: okonomiyaki3000</title>
		<link>http://ajaxian.com/archives/webgl-available-in-firefox-nightly/comment-page-1#comment-275552</link>
		<dc:creator>okonomiyaki3000</dc:creator>
		<pubDate>Mon, 21 Sep 2009 12:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://ajaxian.com/?p=7406#comment-275552</guid>
		<description>I am looking forward to games and other stuff that is currently owned by Flash being done directly in canvas and js but, for that to happen, don&#039;t we need a way to lock down our code so that giving yourself a million lives is a bit trickier than just pushing &quot;up-up-down-down-left-right-left-right-Open Firebug&quot;?</description>
		<content:encoded><![CDATA[<p>I am looking forward to games and other stuff that is currently owned by Flash being done directly in canvas and js but, for that to happen, don&#8217;t we need a way to lock down our code so that giving yourself a million lives is a bit trickier than just pushing &#8220;up-up-down-down-left-right-left-right-Open Firebug&#8221;?</p>
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