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Monday, November 29th, 2010 – The Mailing List to Learn JavaScript

Category: JavaScript

There are a number of resources on the Internet for reading up on JavaScript but very few viable options for actually exchanging ideas with extremely knowledgeable JavaScript developers, especially when it comes to just wanting to know about JavaScript itself and not a specific JS library. This was a pain point I (Rey) personally felt Read the rest…

Posted by Rey Bango at 9:32 am

3.9 rating from 10 votes

Wednesday, November 17th, 2010

IE9 Chakra JavaScript Team Hosting a Q&A Session Tomorrow

Category: Browsers, IE, Microsoft

The IE9 team announced that they’ll be hosting an open Q&A session via Twitter where developers can ask questions to the Chakra engineers about the new JavaScript engine. In conjunction with the release of Platform Preview 7, we wanted to give the community the opportunity to ask questions of some of our IE and Chakra Read the rest…

Posted by Rey Bango at 2:56 pm

3.1 rating from 11 votes

Friday, November 12th, 2010

HTML5 forms validation in Firefox 4

Category: Firefox, JavaScript

Mounir Lamouri looks at native browser-side form validation in Firefox4  – while re-iterating the need for re-validating on the server-side too. The objective of the browser-side form validation is to relieve JavaScript of the need to do a lot of basic form checking. Lanouri writes: ”All new input types introduced with HTML5 forms except search Read the rest…

Posted by jvaughan at 3:20 pm

3.6 rating from 11 votes

Thursday, November 11th, 2010

Firefox 4 Beta

Category: Android, Firefox, Mobile

A new beta for mobile this way comes. Outstanding issues addressed include reduced memory usage, improved text rendering install size reduction on Android.

Posted by jvaughan at 2:33 pm

3.1 rating from 9 votes

Tuesday, October 26th, 2010

Adding fibers to your server side v8 diet offers efficiency and clarity

Category: JavaScript, Library

In computer science, a fiber is a particularly lightweight thread of execution. Like threads, fibers share address space. However, fibers use co-operative multitasking while threads use pre-emptive multitasking. Threads often depend on the kernel’s thread scheduler to preempt a busy thread and resume another thread; fibers yield themselves to run another fiber while executing. The Read the rest…

Posted by Dion Almaer at 11:03 am

4.1 rating from 10 votes

Tuesday, October 19th, 2010

MooTools 1.3 Hits the Street

Category: MooTools

After almost a year in development, the MooTools team announced the release of version 1.3 with major notable enhancements. Slick Selector Engine The biggest update is the inclusion of the new Slick standalone selector engine. The engine was developed by Thomas Aylott, Fabio Costa and Valerio Proietti with accuracy and portability in mind, allowing the Read the rest…

Posted by Rey Bango at 8:02 pm

2.3 rating from 6 votes

Saturday, October 9th, 2010

Normal Mapped Lighting for Photos using Canvas

Category: Canvas, Examples

Francois Laberge has a fun demonstration of creating 3d looking effects via lighting and normal mapping on 2d photos. The demos progressively add features, from left to right lighting, to glow effects, to a multiple colored lighting extravaganza! Very nice work Francois!

Posted by Dion Almaer at 10:19 am

3 rating from 16 votes

Friday, October 8th, 2010

A Call for “Pinning Menus” Sanity

Category: IE

One of the unique new features of Internet Explorer 9 is the ability to ‘pin’ web sites to the Windows task bar: While this feature is cool, the way to do it is to use the META tag and drop in some fairly grotty markup into your page: < View plain text > HTML <!– Read the rest…

Posted by Brad Neuberg at 6:00 am

3.3 rating from 4 votes

Thursday, October 7th, 2010

Passing Webcam Data into WebGL via Flash

Category: Flash, WebGL

File this one in the crazy cool hacks category. Peter Nitsch has been experimenting with using Flash to access a user’s webcam, and then feeding this data into WebGL: I tend to stay away from the HTML5 vs Flash “debate”, principally because I think it’s inane. Both platforms offer certain advantages over the other and Read the rest…

Posted by Brad Neuberg at 6:00 am
1 Comment

3.2 rating from 6 votes

PicsEngine: The latest great Cappuccino sample

Category: Cappuccino, Showcase

The Cappuccino community loves to build rich and beautiful applications. The latest example of this is PicsEngine 4.0 by Michael Villar. The application features a clean UI and nice drag and drop support.

Posted by Dion Almaer at 2:40 am
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3.7 rating from 34 votes

Yo Yo, develop killer cross platform mobile Web apps with Jo

Category: Announcements, Framework, JavaScript, Library

Dave Balmer (formerly YUI, currently working with me on webOS) has created a fantastic cross platform mobile Web framework called Jo. What do I mean by cross platform? webOS, iOS, Android, Symbian, Safari, Chrome, and even Dashboard Widgets. It’s philosophy is: If you want to jam an existing web page into an application framework, jo Read the rest…

Posted by Dion Almaer at 1:33 am
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3.7 rating from 10 votes

Wednesday, October 6th, 2010

3D Slides Built with HTML5, CSS3, and SVG

Category: 3D, CSS, HTML, Presentation

Over on my personal blog I talk about a 3D slide deck I’ve created that uses HTML5, CSS3, and a bit of SVG (video). The main idea behind this deck is to be able to ‘zoom’ into topics to as deep a level as necessary. Slides are nested, like an outline. For example, I gave Read the rest…

Posted by Brad Neuberg at 1:00 am

3.4 rating from 25 votes

Tuesday, October 5th, 2010

jQuery Data Binding, Templates, and Mobile: John Resig at FOWA

Category: JavaScript, jQuery

Here’s a live blog from jQuery creator John Resig’s talk at FOWA, where he’s giving us an update on the new toys from the jQuery team. Data Link jQuery already supports a data API: < View plain text > javascript $("div").data("test", 5); $("div").data("test")===5; $("div").removeData(); This is better than attaching data directly to data nodes for Read the rest…

Posted by Michael Mahemoff at 10:35 am

4.4 rating from 16 votes

Wolfenstein 3D… in 1K of JavaScript

Category: Games, JavaScript

The JS1K conference wrapped up recently. One of the winners that jumped out at me recently was an implementation of Wolfenstein 3D…. in 1K of JavaScript: The author mentions some of the features: WOLF1K features a 32×32 map ( a 1024 cells grid ) with textured walls colored by orientation ( North, South, East, West Read the rest…

Posted by Brad Neuberg at 9:31 am

3.9 rating from 15 votes

Monday, October 4th, 2010

RequireJS 0.14.2

Category: JavaScript

James Burke has rapidly of late sequenced through a series of releases of RequireJS file and module loader for JavaScript – reaching Release 0.14.2 (mostly bug fixes) this week. The software recently gained preliminary support for anonymous modules. Looking forward, Burke has posted a design sketch and code on GitHub  (“rough at the moment, mostly Read the rest…

Posted by jvaughan at 7:03 pm
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3.3 rating from 6 votes

Sunday, September 26th, 2010

Promote JS – give newbies a chance

Category: JavaScript

Do a search for JavaScript and you find a painful set of returns. The worst offender is having Java results show up. Ouch. (Remember: Java is to JavaScript as Ham is to Hamster!). Compare to a search for Java, or C#, or Ruby, (or ….). Ouch. We need better. To begin with the pirates of Read the rest…

Posted by Chris Heilmann at 1:14 pm

4.1 rating from 8 votes